Shadows over Ustalav

First Session: The Funeral of Petros Lorrimor
A Hasty Start and Hasty Words and Deeds

Last night’ts session was unplanned. This game was not supposed to start for at least a month as I planned on finishing my long running Star Wars Rogue Galaxy campaign. Unfortunately, that game simply ran out of road. I won’t go into all the reasons why but the system failed to provide adequate challenge past a certain point. So, the vote was had, and Star Wars was cancelled in the middle of the last season.

The characters, having been summoned to Ravengro, arrive of their own means for the funeral on a cold, clear morning in Calistril. Kendra Lorrimor awaits by the Restlands gates accompanied by Father Grimburrow and two caretakers who await the interment. The player characters, as well as a Sister Lorena of Pharasma and a rather furtive fellow in the garb of a hunter are all that have gathered at first. It is not until Kendra has given up on towsnfolk arriving and asked for pallbearers that some of the locals arrive.


On the way to the graveside the procession is interrupted by a crowd of angry townsfolk, led by a tall thin man who accuses Lorrimor of necromancy and tries to refuse him the grave. Heated words and exchanged and the players reacted by choosing to try and intimidate the crowd. (First mistake of the night occurred here. I should have had the players do so in order of initiative instead of allowing it to run more or less freeform and I should have made an attempt to force them to drop the casket if they did not think about it and acted hastily). This results in the rakish Dimitri striking a rather curious and attention grabbing pose, rather peacock like, which seems to mesmerize several of the men. Grim faced Serfina rushes into combat drawing her blade and willing to kill for the Professor. Prim Miss Elcotte stands beside her friend Kendra and utterly clocks the first man to take a swing at them. Seeing the way the wind blows, and angry at a funeral being interrupted, even the silent sister Lorena draws a billy club and knocks a man to the ground sternly. Only the hunter, whose name is Kull stands back, preferring to see how things turn. It is swift and without major injury, but two are knocked unconscious and another will need medical care, but the crowd is run off.

Father Grimburrow runs up as swiftly as he can to stop the confrontation but he is too late. With the injured having run, he is content to finish the ceremony, which is without incident. The gathered each say a few words of praise for the man, and Dimitri, in particular, praises just how great a source of income he was.

Kendra invites the players, as well as Merenso Kull and Lorena of Pharasma back to her home, as they are all named in the will. It is discovered that Kendra holds Miss Elcotte with some fondness, as she was her father’s secretary for some time. She knows Serfina from years ago, and is surprised at her amazing agelessness. The surprise is that Dimitri is a resident of Ravengro and yet no one seems to know him. This is especially interesting since he is so very exotic looking, and frankly, somewhat fearsome in countenance. Quite untrustworthy.

The reading of the will takes place in Kendra’s home shortly afterwards. It is a quite affair led by a local councilman, Vashian, who does not seem comfortable in his role. Perhaps it was the motley crew he was reading to that led to his discomfort.

The Will reads as follows:

I, Petros Lorrimor, being of sound mind, do hereby commit to this parchment my last will and testament. Let it be known that, with the exception of the specific details below, I leave my home and personal belongings entirely to my daughter Kendra. Use them or sell them as you see fit, my child.
Yet beyond the bequeathing of my personal effects, this document must serve other needs. I have arranged for the reading of this document to be delayed until all principals can be in attendance, for I have more than mere inheritance to apportion. I have two final favors to ask.
To my old friends, Serafina Gurgovsky, Adella Elcotte, Dimitri,, Sister Lorena, and Merenso Kull, I hate to impose upon you all, but there are few others who are capable of appreciating the true significance of what it is I have to ask. As some of you know, I have devoted many of my studies to all manner of evil, that I might know the enemy and inform those better positioned to stand against it. For knowledge of one’s enemy is the surest path to victory over its plans.
And so, over the course of my lifetime, I have seen fit to acquire a significant collection of valuable but dangerous tomes, any one of which in the wrong circumstances could have led to an awkward legal situation. While the majority of these tomes remain safe under lock and key at the Lepidstadt University, I fear that a few I have borrowed remain in a trunk in my Ravengro home. While invaluable for my work in life, in death, I would prefer not to burden my daughter with the darker side of my profession, or worse still, the danger of possessing these tomes herself. As such, I am entrusting my chest of tomes to you, posthumously. I ask that you please deliver the collection to my colleagues at the University of Lepidstadt, who will put them to good use for the betterment of the cause.
Yet before you leave for Lepidstadt, there is the matter of another favor – please delay your journey one month and spend that period of time here in Ravengro to ensure that my daughter is safe and sound. She has no one to count on now that I am gone, and if you would aid her in setting things in order for whatever she desires over the course of this month, you would have my eternal gratitude. From my savings, I have also willed to each of you a sum of one hundred platinum coins. For safekeeping, I have left these funds with Embreth Daramid, one of my most trusted friends in Lepidstadt – she has been instructed to issue this payment upon the safe delivery of the borrowed tomes no sooner than one month after the date of the reading of this will.
I, Petros Lorrimor, hereby sign this will in Ravengro on this first day of Calistril, in the year 4715.

A few individual gifts are given to the characters, but otherwise, the will is fairly straightforward. Each of them agree to the terms of Petros’s will and resolve to stay with Kendra for the month, and more importantly, to investigate the true cause of Petros’ passing, as “masonry falling on his head” is likely the “oldest trick in the book.”

Inside the chest are several rare books but also a journal marked “Read Me Now.”

This book is Petros Lorrimor’s journal. The other tomes comprise the books of dangerous lore mentioned in his will—three of these have notes tucked into them indicating that they should be delivered to one Montagnie Crowl, a professor of antiquities at Lepidstadt University. The fourth, Manual of the Order of the Palatine Eye, has a note indicating it should be delivered to Embreth Daramid, a judge at the Lepidstadt Courthouse (although the note asks for this delivery in particular to be handled discreetly, and includes the
address of Embreth’s home so that the PCs can deliver it there). These books are summarized below:

  • Manual of the Order of the Palatine Eye: The rich purple cover contains a brass scarab set with a single eye in its center.
  • On Verified Madness: This jet-black book is a treatise on aberrations
  • Serving Your Hunger: This text is a copy of one of several unholy books sacred to the goddess Urgathoa
  • The Umbral Leaves: This lexicon is a translation into Common of the unholy book of Zon-Kuthon.

A decision is made to follow the investigation of the old hidden crypt, and to carry it out in the night so as to avoid detection by the locals. There is a further decision to visit the town for dinner and allow Kendra’s housekeeper a chance to prepare for so many boarders.

And thus ends the first session.

Experience, Rewards, and Misc.

600 for Ravengro Thugs in the Restlands Encounter
Petros’s Chest
Session XP on hold.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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