Shadows over Ustalav
The Rule of Hidden Knowledge
This campaign will be unlike other more traditional campaigns. There will be times that the GM rolls skill check’s secretly. There will be times when characters will be given information privately. New rule systems may have aspects to them that are currently not available for PC consumption. Not every monster is exactly what you think it will be.
Towards that end, there are some table rules in effect for this campaign.
1) Information given to players should be used or role played accordingly.
2) Any discussion not related to the rules is in character. Each player is responsible for their own actions and role in the campaign. In character, I strongly suggest that you engage each other in role play.
3) The rules are here to facilitate fun and fairness. The GM is not your enemy, but he may be trying to kill you. Assume that everything done is for the sake of a good game.
4) The GM may use hidden knowledge to the advantage of the story. Your players reaction to that should be in character.